Choose your membership and unlock exclusive benefits in the city.
Platinum
30 Days
Priority QueueTier 1
Discord RolePlatinum
VIP Casino Access
Monthly Battlepass
Parkour
/me Customization
Premium Emote Pack
Extra Char. Slots
Gold Squack Verify
Gems
Exclusive Vehicle
10% Tebex Coupon
Inventory Weight+10 KG
Motel Stash250 KG / 15 Slots
Diamond
30 Days
Priority QueueTier 2
Discord RoleDiamond
VIP Casino Access
Monthly Battlepass
Parkour
/me Customization
Premium Emote Pack
Extra Char. Slots+1 Extra
Gold Squack Verify
Gems
Exclusive Vehicle
10% Tebex Coupon
Inventory Weight+30 KG
Motel Stash300 KG / 20 Slots
VIP
30 Days
Priority QueueTier 3
Discord RoleVIP
VIP Casino Access
Monthly Battlepass
Parkour
/me Customization
Premium Emote Pack
Extra Char. Slots+2 Extra
Gold Squack Verify
Gems5,500
Exclusive Vehicle
10% Tebex Coupon
Inventory Weight+50 KG
Motel Stash350 KG / 25 Slots
Most Popular
Elite
30 Days
Priority QueueTier 4
Discord RoleElite
VIP Casino Access
Monthly Battlepass
Parkour
/me Customization
Premium Emote Pack
Extra Char. Slots+3 Extra
Gold Squack Verify
Gems13,100
Exclusive Vehicle
10% Tebex Coupon
Inventory Weight+70 KG
Motel Stash500 KG / 40 Slots
Server Rules
Please review everything before flying into the server!
Last updated 9/7/25
New Midnight RP is a realistic, 18+ roleplay server. This server aims to be a serious roleplay server. Our rules are taken very seriously. For a better experience throughout the community, we recommend everyone to read and stay updated with our rules.
Disclaimer: Midnight Staff reserve the right to make decisions suitable to any given situation based upon their judgment. The quality of RP will be evaluated by and only by the Midnight staff.
Culture of Fun
Midnight's goal is to provide a fun roleplaying server where losing a fight or getting caught in a chase doesn't punish the player, but rewards all players with an exciting and engaging RP experience.
Staff isn't here to micromanage your roleplay/scenarios. We have set out a clear ruleset that encourages roleplay over rule play. Therefore, we ask you to take every RP situation with an open-mind and worry about rule breaks, AFTER THE FACT.
Staff will oversee & handle rule breaks/punishments based on the actual damage caused by the rule break. If something leads to a positive RP experience for all parties, staff would not intervene. Staff is here to simply encourage positive/fun experiences and to protect our players' rights to have those experiences.
General Guidelines
1
You must have and use a working microphone in-city.
2
You must run clipping software (ex: Nvidia Shadowplay, MedalTV, Steel Series, etc.). Clips have to be a minimum of 2 minutes long. YOU MUST BE CLIPPING AT ALL TIMES. Failure to be clipping will result in automatic denial of all item returns and in-game reports. Reports must be made within an hour of the scene.
3
All reports made on other players MUST include video & audio evidence (minimum 2 minutes & from both sides) of the full interaction and events leading up to rulebreaks. This now includes reporting others for F8ing. Clip cutting will be dismissed.
4
Community Conduct: Staff is not in place to handle your personal relationships. There is also no place for revenge/petty reporting. While we will obviously remove anyone who does not align with our goals to create a healthy, safe community, we are not interested in mediating personal disagreements between players. We do, however, exercise the right to remove anyone from the community for any off-server conduct.
5
Mature content: This server is 18+, so humor and conversation topics could be adult in nature at times.
6
No Racism, Sexism, or Hateful Prejudice: This is a community where we hope all players feel safe to play. Hateful conduct will not be accepted on this server.
7
Harassment: No harassing other players, sexual or otherwise. Anything that leads to repeat aggressive pressure or borders on intimidation on an OOC level is bannable.
8
Female Harassment/Diss: Midnight aims to be a female-friendly server and will not tolerate female disrespect or harassment (ban severity will be addressed by our female harassment oversight). If you feel you are being harassed, please open a ticket to talk and we can assist you wherever comfortable.
9
We don't allow all-day packs, bright night packs, louder footsteps, tracers, no-props, or any other packs that give you a PvP advantage. Failure to do so will result in a ban.
10
You must dress in realistic clothing: i.e., NO 100k or Die outfits, costume masks, barefeet, animal ears, respirators/gas masks, helmets, parachutes, neon bracelets, etc. Goggles, facepaint and sandals are OKAY! Non-police/EMS/DOJ employees may not wear their clothing.
11
Staff Toxicity: You are always welcome to constructively criticize the server, but there's no reason to be toxic towards staff. We have a proper structure in place to handle all events if/when needed.
12
Monetization Policy: Any form of economic exploitation, like selling in-game items or services for real money, will not be tolerated. This includes not selling/buying in city cash with real money. You are not allowed to sell player owned businesses for in city cash. Absolutely no tebex ownership transfers of mansions & businesses.
13
Business and Property Use: Staff may revoke ownership of businesses or houses not actively used for roleplay.
14
Event Cooldowns: After any event there will be a 15 minute peace time, where nobody is allowed to press anyone or be robbed.
Character Creation
1
You must fully customize your character after joining the server. Running around as a default model is not allowed. Put effort into creating your character or staff will ask you to change!
2
Use common sense with character names! You may be funny but tread lightly.
3
Females must use female models and males must use male models. We are a LGBTQ-friendly server & that RP is allowed!
Roleplay First
1
You must be in character on the server at all times. Roleplay through the encounters in front of you. If there is a rule break, report it AFTER the scenario has completed. (This does not pertain to major rule breaks like racism, sexual abuse, or major harassment).
2
If you are offered roleplay, you should reciprocate that roleplay. Even if you are trying to grind. This is an RP server first and a game server second.
3
If you are committing a crime; at the beginning of an interaction, if you're offered RP by the PD, you must give PD some RP back.
4
If you are in a situation where your character is threatened with violence or the victim of violence, this is an expected risk in GTA and you must RP through the situation.
OOC Discussions
1
In-game conversations should remain in-character at all times including being in a Green Zone.
2
Rulesplaining: Do not break character to explain server rules. If needed, open a ticket, you must remain in-character at all times while in the city.
3
Threatening to report someone is OOC.
4
Saying the words "come out the Green Zone" is considered OOC. Your character is meant to be like real life. There are no GZ's in real life.
5
Calling someone a gender other than what they appear as in game is considered OOC and ban worthy.
Green Zones
1
Specific areas are designated as 'Green Zones' where players are protected from in-game hostility. You are not allowed to initiate beef or any hostile RP in a Green Zone. You can build up RP inside of any GZ besides the Hospital, (it won't count) but must continue it outside of the Green Zones and you must still have valid interactions outside of the GZ.
2
Locations include: City event locations for the duration of the event + buffer time after for people to leave. Apartments, Hospitals, Cayo Perico Island Bridge, public gyms, Legion Square, City Hall, Paintball grounds (parking lot & interior), and all legal civilian jobs (recycling, trucking, scrap yard, etc.)
3
Illegal civilian jobs, like chop shop require a 2 minute hostile interaction before violence.
F8 / Combat Log
1
When engaged in active roleplay, players should not disconnect from the server until the scenario has completely ended. If you crash you must have your crash file or show your crash message with a timestamp in order to show that you did actually crash. Otherwise, if you are in a scene and your game crashes or times out you must fly back into your last location and continue the scene. It is your responsibility to inform PD, or whoever else, of what happened, if necessary.
2
If you get RDMed, are a victim of failed RP, or any other reason that is not valid, you must remain in the scene and city until it is over. You will get reimbursed if the other person violated a server rule.
3
You can not F8 because someone else broke the rules, ex: being robbed, during a chase, during any scene or during an Admin sit, etc.
4
New F8 Banning Guidelines:
1st Offense: Warning + 100 Comms + Pocket Wipe (potential new player considerations)
2nd Offense: 2-day ban + Pocket Wipe, Bank Wipe, + 150 Comms (players reset to $10K bank)
3rd Offense: 1-week ban + Character Deletion + 300 Comms
4th Offense: Perma - Purchase Unban on Tebex
Item Returns
1
For any situation in which you are requesting your items being returned, you must submit a 2 minute clip with audio on both sides. Your clip must clearly show what you lost. Must not include yourself rule-breaking or item returns will not be approved.
2
Being robbed while AFK & not in a green zone is not valid for item return.
Exploiting
1
Do not abuse in-game mechanics for your own personal gain. If it feels over-powered or not working as intended, stop using it and report it! Don't do things which would exploit situations.
2
Major crime mechanics (Any heists including store robberies) 30 minutes before or after regularly scheduled restarts.
3
Selling materials from job stores that are meant for those specific jobs is considered abuse of a game mechanic.
4
You may not identify a player based on their voice, i.e., when a player is wearing a mask or disguised as someone else.
5
No piggy-backing or using emotes to hold each other in vehicles.
6
Emote spamming or using emotes to get an advantage, emote-exploiting through walls, canceling animation to pull out your gun, etc.
Powergaming
1
Powergaming is disallowing another player's counterplay. You must give other players options for counterplay in scenarios. Ex: giving a kidnapped player ways to get out before harming them where the RP makes sense.
2
NO unrealistic drug selling: i.e., selling drugs in the ocean, on the sides of mountains, within your homes, etc. Just because NPCs can spawn out there doesn't mean you should do it. Rule of thumb: if the NPCs naturally spawn there, it is okay to sell there.
3
Players may NOT voice-identify one another. If players are fully masked up & attempting to hide their identities, go through the roleplay to find out who they are.
4
Don't report people for giving you consequences for your actions - if you had numerous choices over days that led you to being kidnapped/shot, that isn't powergaming. Your counterplay was in not making those mistakes.
5
When carrying/escorting another player: You can only carry one person at a time. If you decide to use a vehicle, player must be placed inside properly; not being escorted whilst driving. No rooftop shooting.
6
Abusing Respawn Mechanics: In PD scenes, you may not hold "E" unless you are unreachable by PD, medical, or you are glitched. In addition, if you are glitched and police have come to the scene - turn yourself in.
7
PD/EMS are not allowed to be corrupt. If you have a scene you would like to act out for this please open a ticket. This is at PD/EMS Chiefs discretion. They are allowed to do these types of scenes with people and can allow people they pick on their force to do this type of rp if it makes sense and is good RP all around.
Metagaming
1
Metagaming is strictly prohibited. Players may only act on information their character legitimately learns in-game. Using knowledge from streams, clips, DMs, UI elements, or prior character lives is not allowed.
2
External communication (Discord/party calls) while connected to the server is also prohibited. All communication must stay in-character using in-game voice and radios. Sharing or receiving in-game information through outside calls, chats, or apps is considered metagaming.
No Random Deathmatch (RDM)
1
No attacking or engaging in combat with another player(s) without proper & valid interaction.
2
You may not revenge kill. If you were killed & respawned, you cannot attempt to get revenge as your memory was wiped.
3
This includes vehicles or in drive-bys. You must give sufficient RP and counterplay before shooting.
No Vehicle Deathmatch (VDM)
1
No using any sort of vehicle to kill another player.
2
Repeatedly ramming a vehicle in effort to disable it also counts as VDM. (both POVs will be looked at in cases of desync)
3
VDM does not apply to staged executions.
T-Count
1
All criminal conflicts for all players can have a max of 8 participants per side. PD is excluded from T limit.
2
All hostile interactions between 2 parties will have at least a 1 hour cooldown after the scene is over.
Anti-Camping Rule
1
Players may not camp, stake out, or remain positioned at locations solely to ambush or repeatedly target others without clear, active roleplay justification.
2
Examples: Waiting at spawn points, hospitals, police stations, job locations, stores, or garages. Remaining in an area for extended periods with the sole intent to hunt or farm interactions. Repeatedly returning to the same location to target the same individuals or groups.
3
If a location is being watched, there must be ongoing, believable RP (e.g., an active investigation, surveillance with progression, or a scene that naturally evolves). Passive waiting without RP engagement does not justify camping.
New Hostile Interaction Rule
1
Minimum Interaction Time Required: Standard Interactions (General Areas): Must last at least 60 seconds before any violent action (e.g., shooting, robbing). At least 45 seconds must be clearly hostile (threats, arguments, intimidation — not just normal talking). There must be valid reasoning for becoming hostile in the first place.
2
Illegal/High-Risk Areas (drugs, harvesting, money wash, black market, etc.): Minimum of 30 seconds of interaction required. Most of that time must be hostile in nature.
3
Hostile Actions Must Be Face-to-Face: No initiating violence or threats from inside vehicles. All hostile roleplay must happen on foot and in person.
4
No Avoiding Roleplay or Conflict: F8 quitting to avoid conflict; Running/driving away unrealistically or without RP; Going AFK or pretending to be unresponsive; Disconnecting mid-interaction; Ignoring others' RP to escape robbery or hostile scenarios — all not allowed. All players are expected to respond realistically and in-character at all times.
5
Valid reasons to lead to violent scenario: Stealing someone's car. Threatening someone's life. Aiming your gun at someone; you don't aim your gun at someone you don't intend on shooting.
Value Your Life
1
In-game you are roleplaying an actual person, so treat it as you would IRL such as valuing your life in dire situations to prevent dying. In situations where you're outnumbered and/or guns pointed at you, you must exhibit fear and value your life.
2
In 1v1 scenarios, you may try and defend yourself only if your weapon is out. If you are threatened with a gun out already, you are not able to reach for yours.
3
In 2v1 scenarios, if you're not held at gunpoint & you don't have a weapon out, you may try to escape. If they have a gun(s) out at you, you cannot reach for one to protect yourself.
4
In 3v1 scenarios, you must fear if there are weapons out. You cannot attempt to escape or defend yourself with your own weapon unless you already have it out.
5
For all other scenarios with equal participants, you can try to defend yourself and/or attempt escape but risk dying.
6
You must not attack anyone with a melee if they have a firearm against you. A gun is to be feared over a melee weapon at all times.
Banning Guidelines
1
1st Offense: WARNING | 2nd Offense: 1 Day | 3rd Offense: 3 Day | 4th offense: 5 Day | 5th Offense: 1 Week | 6th Offense: Perma-ban
2
OOC offenses - warning, then comms are given.
3
Perm ban for cheating/exploiting/derogatory slurs/PvP advantage packs. (All still subject to each individual situation & staff)
Roleplay Reminders — Factions vs Civilians
1
Fear Requirement: Civilians must show fear toward faction members at all times. Civilians are never allowed to act violently against factions under any circumstances unless provoked by faction members first. Always abide by the NVL rules, when applicable.
2
Factions CANNOT target civilians UNLESS the civilian refuses to respect their life, refuses to pay taxes at a faction-controlled drug location, or otherwise disregards faction authority.
3
Robbery Rules: Civilians and factions cannot rob each other during normal interactions. The only time a faction member may rob a civilian is if: civilian refuses to pay taxes at a drug spot; civilians initiate violence (shootout, ambush, etc); if a civilian scams a faction member, the faction member may only rob back the scammed items; civilians blatantly refuse to show fear or respect for faction authority.
4
Illegal Faction Spot Claims: Drug processing locations are claimable on a first-come, first-served basis. To claim a drug, you must open a ticket and provide proof of knowledge of all its locations, provide proof of how to make the drug, possession of $100,000 worth of the drug, and sending a clip of taxing someone at one of its locations. Non-drug benches are also claimable and will undergo the same process.
5
If faction management observes no activity by the faction claiming the location, they will be removed from ownership of the location/drug/bench.
6
Taxing at an illegal location is ONLY allowed by the faction that owns it. If your faction owns a location: You may tax civilians up to 25% and other faction members up to 50%. You may tax civilians and factions 50-75k weekly to be at the drug spot. Civilians/faction members MUST pay the tax. If refused, you put yourself at risk of being robbed. Owners of the location can only tax the same individual once an hour.
7
Bored RP: You are not allowed to drive around looking for people to rob and shoot without proper roleplay. Someone having a nice item does not give you a valid reason to rob them.
8
Scamming RP: Similar to Bored RP, must be based on GOOD ROLEPLAY. You should NOT be looking to scam other people just because people have nice items and/or you're too lazy to work. You may not scam for/with vehicles and houses. Guns and drugs and all else are fair game (not pets/shoulder toys/wings/plush). You may not scam for/with donation vouchers.
9
RP in Businesses: Hostile interactions at player-owned businesses must be 2 minutes minimum before violence occurs. You are not allowed to do a robbery on the business workers who are working on the shift or own the business itself. Employees must clearly differentiate when they are working vs. not working. Employees are not allowed to /shirt to get off/on duty. Make outfits! You cannot rob from a business or its stashes because you don't like the boss, were fired, bled out of the faction, etc.
10
Hostage Taking: Any hostage(s) used in any scene cannot be affiliated with you, your group, faction, etc., this should be someone random off the street. In order to take hostage(s), at least one of the below conditions must be met: Condition A: With a quality interaction of 20-30 seconds, hostage takers must present themselves as serious & threatening. Hostage takers must be 3:1, outnumbering the hostage. After interaction, takers may draw weapons. Condition B: To snatch a hostage without much interaction, hostage takers must be 3:1 with guns already drawn. Hostage takers must clearly identify that they are taking you hostage, without the intent to rob.
11
If condition(s) A and/or B is met: You are not allowed to take EMS hostage. You cannot kill the hostage(s) unless PD is present and it makes absolute RP sense. You cannot rob a hostage. PD can search the hostage for any traces of evidence. Max 2 hostages per scene, 3 if you're doing Pacific Bank Heist. Hostage RP should not feel friendly — maintain tension and seriousness. Respect the hostage's time. Avoid instantly forcing someone into a hostage role with no RP opportunity.
12
You may kill and rob, if good & valid RP allows, but you cannot flatback a player after robbing.
13
Third-partying scenes are not allowed: Players SHOULD NOT insert themselves into ongoing situations or shootouts between other groups and/or the police.
14
Civ-locked weapons: If you obtain a civ-locked gun after robbing it off someone, you have the option to return it to the player with a fee of up to $50K. Otherwise, you must open a ticket to return it and you will be compensated with $25K.
15
Pocket Wiping: Robbing/taking the majority of items from a person(s) when they're down with or without RP reason is against the rules and is considered griefing. Taking someone's gun or their valuable goods is okay, if given quality RP; Taking someone's water, food, phone, radio, etc., is unnecessary.
16
You may not rob pets, shoulder toys, wings, player cuffs, plushies.
17
Ocean Dumping: Ocean dumping someone's body is allowed for story purposes. This cannot force memory loss/character kill. If a player is ocean dumped, they are allowed to direct PD to where they were originally downed and build off that. In addition, you cannot ocean dump other players' vehicles with no valid roleplay.
18
Body cam: When roleplaying and using a video of an incident in the city, the player must be wearing a body camera, GoPro, or have a vehicle positioned to capture the scene for dashcam footage. Videos that do not meet these criteria cannot be used as valid in-character evidence.
19
Hitman and Bounties: Placing hits or bounties on other players is allowed within realistic roleplay and with the player who has the hit and bounty having prior knowledge of it beforehand. The player can not be robbed after a hit or bounty has been done.
20
Conflicts/beef have expiration dates in all groups, especially dealing with factions: If you continually engage in conflict(s) that results in harm amongst these parties without attempting to end the conflict, it is considered NVL. Continually harassing/engaging in conflict with those groups without giving them a reasonable way to end the conflict is griefing/not allowed.
21
Character Kill-off: Killing off a character must be agreed on by the player whose character is being killed off.
22
New Life Rule: If you die in a scene, you cannot remember who/what caused your death or the events leading up to it for 15 minutes after revival. After reviving, wait at least 15 minutes before returning to the death location/scene. A player that was at the scene can remind you what happened, but this must be clipped & roleplayed out properly.
Fail RP
1
We ALWAYS expect High Quality RP and common sense. While a certain level of creative freedom is essential in roleplay, actions that significantly disrupt the game's immersion or coherence are not permitted (Low-Quality RP). We reserve the right to remove you from the community if you do not add quality RP to the server or constantly disrupt others' RP experiences by being obnoxious and/or not taking the server seriously.
2
Examples include: If you get shot, RP your injuries. It's mandatory for everyone to roleplay injuries. No talking outside of the realm of your character. You may not post drug locations on birdy or other socials. You may buy locations from others/RP it out but shouldn't be giving them out easily. Civilians are not allowed to tax others at drug locations.
3
Undermining/Sabotaging Government Departments for OOC (command decisions, rank, etc.). Stealing PD/EMS vehicles/weapons or kidnapping/robbing/assaulting EMS workers. Impersonating law enforcement/EMS. Selling drugs/making illegal transactions in green zones.
4
Neglecting /me Commands: Failing to respond to /me commands from others, such as ignoring /me takes off mask or /me steals shoes.
5
Death running/walking in circles: In interactions, you may not death run & constantly walk in circles: Have civilized conversations w/o tweaking.
6
Reloading skin after dying. Stripping upgrades from a vehicle that you do not own. Actively spectating shootouts without a role or involvement in the scenario.
7
Cop Baiting: Intentionally provoking or luring police officers into scenarios without proper roleplay, known as cop baiting, is a form of low-quality roleplay. When you are a criminal, you are to proceed with content and quality RP in mind at all times. You should never kidnap a cop unless they are by themselves lacking or you set them up on RP.
8
In a driveby scene, the driver cannot shoot. If you are the driver the car must come to a stop for you to shoot.
PD Player Rules
1
You must fear PD as you would in real life.
2
If PD tries to arrest you, you cannot shoot them, but if there is a 3 to 1 ratio and an officer makes an arrest you can RP it out and have them release the arrested person. You cannot RDM or rob PD.
3
If you get into a shootout and officers show up, you must give warning shots before you shoot at PD. Then you must try to run and clear the scene as if you're afraid to be arrested, however if you get caught, you get caught.
4
If police do anything invalid during a scene, please open a DOJ case.
5
PD may use lethal force, you are considered a threat to society.
6
You cannot break PD recording equipment.
EMS Player Rules
1
Don't spam EMS calls if & when you die.
2
If you die, press "G" to call EMS. Otherwise, you may use /911ems to call for other dire situations.
3
Scenes are considered over once EMS arrives.
4
You must RP with EMS personnel. Don't ask for "taps", RP your injuries. There is no reason to hurry them or tell them how to do their jobs.
5
EMS have the right to deny you medical attention if you disrespect them.
6
The hospital is a green zone, NOT a chill spot. If you're not seeking medical attention, please leave the hospital.
Cayo Perico Island (KOS Island)
1
You are allowed to flatback rob.
2
Island is a KOS zone.
3
You cannot F8, VDM, and no slur usage.
4
Non-faction members are allowed to go on island.
5
Factions may team up with their alliances.
6
Non-faction members are allowed to go with factions but MUST be flagged up.
Airdrop Rules
1
All airdrops are KOS once you enter the zone (If on cayo island the whole thing is KOS but in city ones are not until you enter the zone).
2
You are not to shoot at anyone if they are not in a zone.
3
You are not allowed to rob anyone at any Airdrop.
4
Once the Airdrop has been looted there is no more shooting.
Faction Rules
Gangs, organizations, faction tiers, and PD guidelines
Faction RP aims to be a realistic, fun, and zero-toxicity environment for all involved. With this being said, our rules are taken very seriously. For a better experience throughout the community, we recommend everyone to read and stay updated with our rules.
Disclaimer: Midnight Faction Management reserves the right to make decisions suitable to any given situation based upon their judgment. The quality of RP will be evaluated by and only by Faction Management.
Last updated 12/27/2025
Culture of Fun
Midnight's goal is to provide a fun roleplaying server where losing a fight or getting caught in a chase doesn't punish the player, but rewards all players with an exciting and engaging RP experience.
Faction Management isn't here to micromanage your roleplay/scenarios. We have set out a clear ruleset that encourages roleplay over rule play. Therefore, we ask you to take every RP situation with an open-mind and worry about rule breaks, AFTER THE FACT.
Faction Management will oversee & handle rule breaks/punishments based on the actual damage caused by the rule break. If something leads to a positive RP experience for all parties, FM would not intervene. FM is here to simply encourage positive/fun experiences and to protect our players' rights to have those experiences.
NOT BEING AWARE OF THE RULES IS NOT AN EXCUSE.
WHEN YOU JOIN A FACTION, YOU ARE ACKNOWLEDGING THAT YOU HAVE READ THE MIDNIGHT AND FACTION RULES & MUST COMMIT TO FOLLOWING THEM.
General Faction Guidelines
1
Factions should prioritize their internal objectives rather than engaging in unnecessary conflicts with other factions. Starting altercations with other factions without reason will be considered FailRP. However, if faction goals overlap naturally, conflicts may occur.
2
Your faction must remain active. Factions need 6 interaction steps and 15 cooldowns posted to show activity. If requirements are not met for 3 weeks a warning will be issued for disbandment and after a week if requirements are still not met, the faction will be disbanded per Faction Management.
3
New Factions have a week to obtain a flag for their faction using a clothing voucher, or they will be disbanded. Also within a two week time frame you will need a gang stash by paying 2 mil in city or buying one from the tebex store.
4
All roster changes must be communicated with FM via the main Discord or the FM Discord. This includes players leaving or joining. No roles will be assigned without the Faction Leader's approval.
5
If you're caught wearing faction attire without having the proper role, you will be marked as a free agent and must serve a 7-day cooldown before joining any factions.
6
Faction members must wear realistic clothing (no 100K or die clothing) that matches faction lore and 100% of your colors. Refer to the main Midnight RP rules for more info. Faction attire must be worn at all times, except when doing heists, robberies, and working at a player owned business. Street factions: Pocket flags. Motorcycle clubs: Vests. Mafias/crime organizations: Set attire, suits. Allowed clothing: ski masks, bandanas, shiesties, covid masks, etc. Not allowed: costume/character masks, removal of limbs/hands/feet/barefeet, parachutes.
7
BloodFx, HeadshotFx, and SoundFx for kills are allowed. Tracers, louder footstep sound FX, unrealistic graphic packs (including no props, no vegetation) are still NOT allowed. Make sure the graphics pack cycles realistic day and night. Any questions regarding packs you may open a ticket for confirmation.
8
Faction members may not engage in activities with criminals not in a faction.
9
If you leave a faction or get bled out, you must observe a 5-day free agency period before joining a new faction. If a faction disbands you must observe a 14-day free agency period before joining a new faction.
10
If someone wants to join a faction or start a faction they need at least 15 hours of playtime.
11
If a faction member is asked about their affiliation, they MUST disclose it.
12
All conflicts must be roleplayed within the city, respecting each player's characters. No conflicts should be brought from outside the city.
13
No matter the circumstance, you CANNOT do any exploit. First offense for exploiting you will receive a strike. Second offense will result in a ban that will be reviewed by mgmt.
14
No death running. You may post pictures of dead bodies if a good quality of roleplay is maintained, but be aware that police may use this as evidence in a case against you.
15
Factions that initiate in a green zone will receive a faction strike. Examples include "come out the GZ" and "spin my block."
16
If you go OOC or start rule explaining during a scene you will automatically receive 50 community service and each offense it will increase.
17
Do not hold "E" in scenes until it is over (e.g., all PD are dead, EMS arrives on scene).
Strike System
1
Individual Strikes (do fall off after 1 month):
1st Strike: 100 Comms and a 350k fine. No gang activity for 2 days.
2nd Strike: 150 Comms and a 500k fine. No gang activity for 4 days.
3rd Strike: Blacklisted for 2 weeks
2
Faction Strikes:
1st Strike: $3 mil paid by the faction. Every participant in a scene with 5 or more people receives 150 comms each. No gang activity for 3 days for all faction members.
2nd Strike: $5 mil paid by the faction. All participants in a scene with 5 or more people must complete 200 comms. Faction owner must pay an extra 200k for failure to lead. No gang activity for 5 days for all faction members.
3rd Strike: Disbandment of the faction or opportunity to overthrow leadership (Underbosses+). Underbosses & bosses would be bled out with extended FA period. Faction leader may not lead another faction.
3
You may appeal your strike with sufficient evidence, however if you begin to crash out and start to be disrespectful towards staff, you will lose the privilege to appeal.
F8 / Combat Log
1
When engaged in active roleplay, players should not disconnect from the server until the scenario has completely ended. If you crash you must have your crash file or show your crash message with a timestamp in order to show that you did actually crash. Otherwise, if you are in a scene and your game crashes or times out you must fly back into your last location and continue the scene. It is your responsibility to inform PD of what happened, if necessary. Refer to the main Midnight RP rules for more info.
2
If you get RDMed, are a victim of failedRP, or any other reason that is not valid, you must remain in the scene and city until it is over. You will get reimbursed if the other person violated a server rule.
3
You cannot F8 because someone else broke the rules, ex: being robbed, during a chase, during any scene or during an Admin sit, etc.
Whitelisting a Faction
1
In order to whitelist a faction, you will need: A faction name, your faction colors, a Faction Lore, faction block (please submit a picture of your desired block), and a filled out roster. Roster is capped at 20 players. T-count is 8.
2
One faction owner allowed. Maximum of two faction leaders.
3
Newly formed factions are granted (if requested) a one-week grace period. During this time they are immune from conflicts like wars or robberies. They should focus on non-conflict RP for character and story development. Established factions are encouraged to offer support.
4
During the grace period, if caught starting beef Faction Management has all rights to end the grace period early.
5
Factions may only participate in turf wars/events during the grace period.
Faction Reporting
1
All reports made on other factions must include AT MINIMUM a 3-minute clip of the scenario with audio from both parties: anything less is deemed invalid.
2
Revenge reporting and petty reports are NOT allowed.
3
If you report another faction and then proceed to discuss the ticket in general chat or talk about it in-city, we will immediately CLOSE the ticket. Keep all ticket matters private and professional.
4
If your faction decides to report another faction for rulebreaks, your faction AND the reported faction are on a NO BEEF/peace status until the ticket(s) have been resolved. Both factions will be notified in your chats if this is the case. If you decide to continue fighting one another after being told not to, your faction(s) will receive a gang strike.
Faction Interactions
1
If an opposing faction member is speaking to you, you must respond to them. Don't start death-running! You cannot go and search for members outside of the existing scene's area in order to kill them; they must come to you! You must state what faction you are involved in: you may not respond with: "You don't need to know who we are…"
2
All factions must complete a 2-step interaction in order to receive verified beef status. Please refer to the Midnight Faction Discord for full details and guidelines.
3
All faction members must be in the interaction in order to be part of the scene. No outside shooters.
4
If you approach a faction member to start a scene and they begin running away, you have the right to shoot — but you must first give a warning that you will shoot if they keep running. If they start driving away, you may open fire. Always be sure they are actually avoiding interaction before shooting.
5
You are not allowed to third party any active scene this includes shooting, taking players away from an active scene, and being hostile during an active scene.
6
Birdy beef is allowed to start interactions as long as both parties are exchanging messages with valid reason.
7
Constant fighting without actual roleplay reason/provided will be considered invalid and deemed as bored RP / shit RP.
8
Valid Forms of Initiation — You can respond violently without the interaction if someone does the following: Aiming/upping a gun at someone; Threatening another person's life; Stealing someone's vehicle.
Playing your Block
1
Once a scene is over the faction that pressed first must play their block and are not allowed to leave. The opposing faction has 15 mins to go back to retaliate if they wish to do so.
2
Once the retaliation is over both factions are on a 30 min cooldown.
3
If the opposing faction does not pull up to retaliate once the 15 mins have passed the faction playing their block are allowed to leave and both factions are on a 15 mins cooldown.
Faction Wars
1
After the two weeks of verified beef one of the bosses needs to open up a ticket to start planning out the war. You must plan the war at least 2 days ahead and no war can be back to back. There has to be at least a 2 day cap between wars.
2
The factions participating in the war will all have to meet at a location faction management chooses and bosses will need to bring the pot money with them. At the location they will give the money to faction management for safe keeping and to deliver to the winners at the end.
3
T count can be 2v2 minimum up to 10v10 maximum.
4
Faction management will lock the roster the day before the war and the day of the war. Will reopen once the war is over.
5
Factions must wear 100% of their colors during the war. If you have outfits imported make sure to wear that for the war. You are allowed to wear 100k to die outfits during the war but must remove it immediately afterwards. If caught wearing it outside the war you will automatically receive a strike.
6
Scheduled wars: Faction management will not be supplying items however we will talk to business owners to make sure a pill store and weed store are open the day of the war so you can have supplies.
7
If a member is caught cheating they will get banned and it will be a DQ of the KOS match and other opposing faction will automatically get the win.
8
Cannot use No Props, No Leaves/bushes, No Tracers, and No Sound pack ETC as this is breaking a server rule and will be a DQ of the KOS match and other opposing faction will automatically get the win.
9
All participating members must have gang roles in the faction cord. If caught playing with any non faction members it will be a DQ of the KOS match and other opposing faction will automatically get the win.
10
Once war is set and done no changes will happen during war — what you guys agreed on beforehand is set in stone.
11
Once war is set and done and a faction decides to not show up or forfeit they automatically will need to pay the pot they had agreed on. No wars are going to be rescheduled.
12
Once war is done there will be a 24 hour cooldown between the two factions.
Illegal Faction Spot Claims
1
Drug processing locations are claimable on a first-come, first-served basis. To claim a drug, you must open a ticket and provide proof of knowledge of all its locations, provide proof of how to make the drug, possession of $100,000 worth of the drug, and sending a clip of taxing someone at one of its locations.
2
Drug spots and non-drug benches are considered hot zones. Therefore interaction steps do not play effect. Ex: if you're on step 1 with Faction A, you can shoot and rob IF RP is valid.
3
Non-drug benches are also claimable and will undergo the same process.
4
If faction management observes no activity by the faction claiming the location, they will be removed from ownership of the location/drug/bench. Make sure to mark every tax in your cooldown channels.
5
Taxing at an illegal location is ONLY allowed by the faction that owns it. If your faction owns a location: You may tax civilians up to 25% and other faction members up to 50%. You may tax civilians and factions $50-75k weekly to be at the drug spot. Civilians/faction members MUST pay the tax. If refused, you put yourself at risk of being robbed. Owners of the location can only tax the same individual once an hour.
New Life Rule
1
If you die in a shootout, you must RP with EMS personnel once they arrive.
2
If all of your faction members are flatbacked during a gunfight and there is no one present to remind you or no one informs you of what happened and your faction holds "E", you may not spin back based on those memories.
3
If a player is "ocean dumped," they must forget the events leading up to and including the reason for their ocean dumping for a duration of 30 minutes prior to the scene.
4
If a player must hold E to be revived, they must forget the events leading up to and including the reason for holding 'E' for 30 minutes prior to the scene.
5
Once you have been bled out of a faction, you are required to forget every and all knowledge of that faction. Failure to do so will be considered FailRP.
Value Your Life
1
In 2v1 scenarios, if you're not held at gunpoint & you don't have a weapon out, you may try to escape. If they have a gun(s) out at you, you cannot reach for one to protect yourself.
2
You must not attack anyone with a melee if they have a firearm against you. A gun is to be feared over a melee weapon at all times.
3
If a player is being robbed you cannot kill them, it's one or the other.
4
Robbing is only valid if guns are POINTED, not just being held "out".
Faction vs. Police Interactions
1
If you are pulled over by the police during a traffic stop, you should not feel the need to run unless you currently have warrants out for your arrest. If you are in possession of illegal items, keep in mind that the police are not going to automatically search you or your vehicle if you happen to be pulled over. If you have nothing to hide, there should not be any reason to run. Cops want to be involved in quality RP as well and they cannot do that if they're constantly chasing people down all day, especially if the ending of said chase results in them immediately getting shot and downed.
2
If you are in an active shootout and you hear police or EMS emergency sirens/lights you have to fear it and assume you're outnumbered, this means you must run and escape at all costs, even if you have to shoot at the opposing team while running away. *(this does not mean you cannot shoot back at PD, if, for whatever reason PD shoots at you, you have full authority to shoot back at PD)*. This also means PD has the right to shoot as well.
3
In a faction v. faction shootout, PD will standby 2 minutes before breaching.
4
You may not flee to your faction block to escape a PD chase.
5
You may request Prison Transport from PD if you are arrested however, PD has the right to refuse it, only eligible ranks are for Underboss and above. The entire T for a faction can participate in a prison transport. LEARN TO FEAR PD!
6
PD Raids: If PD is doing a raid on you, you must have a value of at least 3 million in your faction shared stash.
7
Interactions with Police: When engaging with police officers, players must offer valid and appropriate reasoning during the initiation of any conflict, prior to resorting to shooting. Failing to RP with PD will result in a faction punishment.
8
If your faction is at the block and you're shooting at locals and/or selling drugs and PD arrives on scene and sees your guns out, PD may arrest you for probable cause.
9
If your faction member is being arrested, you may aim weapons at PD to have your member released, but you must have a 3:1 ratio present.
10
You may not snatch people handcuffed out of PD cars.
11
If PD witnesses you carrying a firearm, the officer(s) may approach and ask if you have a valid weapon license for brandishing a firearm. If you do not have a valid weapon license they have all rights to arrest you.
12
Not allowed to break Police Body Cams.
Drivebys
1
You are allowed to do a driveby on a faction as long as you have beef with them and if you spot 2 or more in the area.
2
You cannot spin back twice on a driveby and no people can leave the vehicle during the driveby, unless the driver is killed.
3
Robbing is not allowed by the faction doing the driveby.
4
Drivebys do not count towards cooldown for the opposing faction so they may retaliate.
5
If your faction does a driveby you then need to head to your block and wait 15 minutes to see if the other gang retaliates.
Blacklist
1
Blacklisted members are not allowed to be in a Faction for 2 weeks.
2
If caught cheating you will be blacklisted for a month.
3
They may not participate in any Faction activity during this period.
Gangs vs Civilians (Very Important)
1
Fear Requirement: Civilians must show fear toward faction members at all times. Civilians are never allowed to act violently against factions under any circumstances unless provoked by faction members first. Always abide by the NVL rules, when applicable.
2
Factions CANNOT target civilians UNLESS the civilian refuses to respect their life, refuses to pay taxes at a faction-controlled drug location, or otherwise disregards faction authority.
3
Robbery Rules: Civilians and factions cannot rob each other during normal interactions. The only time a faction member may rob a civilian is if: civilian refuses to pay taxes at a drug spot; civilians initiate violence (shootout, ambush, etc); if a civilian scams a faction member, the faction member may only rob back the scammed items; civilians blatantly refuse to show fear or respect for faction authority.
Zone Wars
1
KOS as soon as you enter the zone.
2
Not allowed to shoot outside of the zone — need to be inside of the zone to shoot. If people are outside of the zone do not shoot them until they are inside the zone.
3
If someone is standing outside/hugging the zone for more than 30 seconds, you can shoot them.
4
Under no circumstance should you call EMS. You MUST hold E if you wish to return to the zone.
5
Once you are inside of the zone you can not leave the zone. This means you can not rotate outside of the zone.
6
No T count in zone BUT ONLY IN ZONES.
7
Not allowed to start a zone while another zone is active or starting one during a faction event/turfs.
8
No robbing.
9
You can not flatback your own members or other members.
10
No Roofs.
11
You may not start any type of interactions for 10 minutes after the zone ends.
12
If you can not see the zone walls. DO NOT ENTER.
13
You are NOT allowed to flatback, once they're on their side you must let them bleedout.
14
No alliances in zones.
Cheaters
1
Cheaters caught in factions will receive a one month faction suspension & cheater role in the faction discord.
2
Cheaters must then purchase an unban voucher and will receive one more chance or risk a permanent ban.
3
If a faction owner is caught cheating, Faction Management will disband the faction.
4
If a faction underboss gets caught cheating and the player returns to faction life, said player can only return as a soldier, nothing more.
5
If a faction is caught with 4+ cheaters within a 1 month period, Faction Management will make the decision to disband the faction.
Server Guide
Everything you need to know about Midnight
Street Racing — Highway racing with party system and inline invites
Drug Selling — 60+ drugs to sell on the streets, level up your trap rank
Heists & Robberies — Banks, stores, jewelry, and more with full RP requirements
Faction Wars — Staff-triggered plug wars for T2+ factions, territory control
Hunting & Fishing — Outdoor activities for legal money and materials
Events — Community events run by the Event Team, competitions, and giveaways
Dealerships — Sell cars and vehicles to other players
Restaurants & Bars — Run food and drink establishments
Clothing Stores — Sell custom outfits and fashion
Mechanic Shops — Repair and customize vehicles
Nightclubs — Host events and parties
Custom Businesses — Pitch your own business idea to management
Step 1 — Join the Discord and read the rules
Step 2 — Connect to the server using the connect link
Step 3 — Create your character and start your story
Step 4 — Get a job, make money, or start trapping
Step 5 — Join a faction, start a business, or build your rep
Properties — Apartments, houses, mansions, and more available for purchase
Furnishing — Fully customizable interiors with furniture placement
Stash Locations — Use your property as a safe stash location
Police (LSPD) — Apply to serve and protect the city
EMS / Medic — Save lives and respond to emergencies
Department of Justice — Courts, lawyers, and legal proceedings
Business Owner — Start and manage your own company
Civilian Jobs — Taxi, trucking, garbage, mining, and more